Pathfinder vampiric weapon. Three times per day, the wearer can use vampiric touch and bleed. Pathfinder vampiric weapon

 
Three times per day, the wearer can use vampiric touch and bleedPathfinder vampiric weapon  Follow it to its *lair, burn it with gasoline

3000. Three times per day, the wearer can use vampiric touch and bleed. Detect undead at will. Cost 2 gp Weight 1 lb. Currently the Pathfinder RPG has no weapons with a permanent +6 or higher enhancement bonus (though you can temporarily achieve a +6 or higher enhancement bonus with certain magical or class abilities). Vampiric Infusion (Su): Healing in combat without cutting into your action economy is really nice. The spell description in game is worse than Pathfinder player's handbook imo. You're right on the money with Death Cleric, Channel Divinity allows you to add an extra 5 + 2x Level to the damage of a single use of. High saving throws for Fortitude and Will, low saving throws for Reflex. This is a +3 brilliant energy heartseeker weapon. I still feel like I'll pick up everything I want. The frightening power of vampires is offset by their vulnerabilities. While the effects of the spell and the effect(s) of the attack are added together for purpose of determining damage dealt to the target, there is no implication here that the damage of the normal attack is considered a part of the damage of the spell. EFFECT. Mechanically, the Dhampir has some cool stuff going for it. Let your tank run in and the Sneak Attack damage kicks in. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Frigid and Shock touch are the better ones, being lower level they can synergize really well with metamagic feats. Swashbuckler Weapon Training (Ex) At 5th level, a swashbuckler gains a +1 bonus on attack and damage rolls with one-handed or light piercing melee weapons. VAMPIRIC. A vampiric weapon automatically converts the stolen energy into positive or negative energy, as appropriate for the wielder. Vampiric Shadow Shield Source Advanced Class Guide pg. Kiss of Vampire is a Simple Weapon and a Longspear in Pathfinder: Wrath of the Righteous. When used against such creatures, its effective enhancement bonus is 2 higher than its actual enhancement bonus. My current idea is to do a dhampir who becomes more and more vampire like as he levels without actually ever becoming a vampire. Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —. Weird. Human psychic vampire slayer 7 (Pathfinder RPG Advanced Class Guide 53) LE Medium undead (augmented humanoid) Init +7; Senses darkvision 60 ft. This weapon crackles with black energy. Spellstrike and Spell Combat allow the magus to deliver touch attach spells alongside normal attacks, which can make for some very impressive damage output. A corrosive burst weapon functions as a corrosive weapon that explodes with searing acid upon striking a successful critical hit. )) Each time this sword becomes bound to a new master, the shape of it changes slightly to better suit the user. The first of these caskets was made by a vampire hunter who was unwilling to kill a loved one who was transformed into a vampire. This special ability can only be placed on a weapon that can be thrown. Pathfinder is a tabletop RPG based off of the 3. Medium (3/4) AB progression. "2H" (two-handed weapons) preclude the use of a shield but multiply the Strength bonus by 1. Nobody knew where they came from. Dhampir. A heartseeker weapon is drawn unerringly toward beating hearts. Energy Drain . The standard - special combo has a built in dodge, and as it's a vampiric weapon provides a lot of sustain. It deals an extra 2d6 points of damage against psionic opponents. If an attacked creature has Spell Resistance, you make a caster level check (1d20 + caster. So, I decided after a couple runs of being a spellcaster, I'd try a melee. Multiple hits from a wounding weapon increase the bleed damage. m. Undead Resistance; Gain +2 v Mind-Affecting Effects & Disease. Everything ended in 2090, the few survivors went underground to escape the blazing infernos. Blade Rush. There’s a difference between being evil and being capital E Evil, like the lich gets later in the path. A vampiric mist cannot enter water or other fluids. I took a break from writing this guide for a while until recently, and while I still need to work on the equipment section at the time of writing this, it is complete enough that I feel it is worth sharing. Whenever the wielder of this +2 corrosive tongi confirms a critical hit with it, the weapon deals additionally 2 acid damage until the end of the combat. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 breathing creature’s racial HD + breathing creature’s Con modifier; the exact DC is given in the creature’s descriptive text). Most vampires were once humanoids, fey, or monstrous humanoid s. As a free action, the wielder chooses how to allocate the weapon’s enhancement bonus at the start of his turn. Gain bite attack for 1d8 damage. A vampire uses the base creature's stats and abilities except as noted here. Restriction This ability can be placed only on melee weapons. An incorporeal creature’s 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons. DESCRIPTION. Adventuring vampires are usually those who have been created independent of a master vampire, or have escaped the control of their master vampire. Emerging from the shadows of the Old World, the vampires came. Source Bestiary pg. A creature is immune to its own breath weapon unless otherwise. Price +1 bonus Aura faint necromancy; CL 5th. A ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. You have the negative healing ability, which means you are harmed by positive damage and healed by negative effects as if you were. Broken armor doubles its armor. Save DCs are equal to 10 + 1/2 vampire’s HD + vampire’s Cha modifier unless otherwise noted. The. It also includes: Clues to the secret origin of the moroi, including the deeper curse that dooms them all. Vampires are blood-sucking creatures of the night who are usually created by a master vampire, Deity, ritual, or sometimes by freak accident. As a free action, the wielder chooses how to allocate the. Kiss of Vampire is a Simple Weapon and a Longspear in Pathfinder: Wrath of the Righteous. No. Vampiric Weapon (5e Equipment) Weapon (any), rare (requires attunement) When you hit a creature with this magic weapon you deal an additional 1d8 necrotic damage. Craft Magic Arms and Armor, magic stone; Cost +1 bonus. A debilitating blow to the heart against a vampire made with a piercing weapon made entirely of wood affects the vampire as a critical hit to the heart; for example, it still receives a Fortitude save to avoid the consequences. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. gg. Bleeding creatures take the bleed damage at the start of their turns. DESCRIPTION. A dispelling weapon functions like a spell storing weapon, but it may only store dispel magic; however, the caster level check to dispel gains an additional bonus equal to the weapon’s enhancement bonus. So im the forever DM of my group for the last 8 years. 243 XP 51,200 Half-elf vampire magus 14 (Pathfinder RPG Ultimate Magic 9) NE Medium undead (augmented humanoid, elf, human) Init +6; Senses darkvision 60 ft. These PE points are in addition to the psychic. A vampire can suck blood from a grappled opponent; if the vampire establishes or maintains a pin, it drains blood, dealing 1d4 points of Constitution damage. 1 Vampiric touch for 72 dmg 1 Vampiric touch for 72 dmg Its worth losing 1 bite for that. Full caster level progression. Vampiric King's Greatblade (5e Equipment) Weapon ( greatsword ), legendary (requires attunement by a vampire or a creature with vampire blood (vampire spawn, dhampir, ect. Restriction: This special ability can be placed only on piercing or slashing melee weapons. m. Sword name generator. Introduction. Witch. At 16th level, the vampire hunter gains improved evasion, as the baddie advanced talent. DESCRIPTION. Purity: At 10th level, the judgment bonus is doubled against diseases and energy drain saving throws, but not curses or poisons. (I have not tried negative yet) 2 domans, healing+Death. While in bright light, it functions as a +1 shortsword and doesn’t appear to radiate a magic aura to detect magic or similar spells unless the spells are 4th level or higher. All feeder weapons have a special ability that functions only upon scoring a successful critical hit. Vampires burn to ash in the light of the sun, a weakness that condemns them to feed and work at night. If you want to mimic a Monk, the Ascetic Mystery has several options for that. As claws of the vampire, except your weapon is affected as long as it remains in your grip or until this power’s duration expires. All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections. It bestows one permanent negative level on any. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. Vampires burn to ash in the light of the sun, a weakness that condemns them to feed and work at night. The effect remains until another command is given. the new souldrinnker get enervation x/day instead and the soul pool get points when ever he deal negative levels to others (not only with the sla). She is most commonly worshiped in the haunted counties of Ustalav and decadent cities of Cheliax. If we put tender touch rapier (d8 vampiric touch) in off hand and using spellstrike, the vampiric touch is upgraded to d8 but the crit mult using the main hand base crit mult. The acid does not harm the wielder. Concealed. m662. Detect Undead (Sp): At will, a vampire hunter can use detect undead, as the spell. Percentages in pathfinder feel. Whenever the weapon’s attack is a critical threat, the wielder gains a +4 bonus on the confirmation roll if she has 5 or more ranks in a. . Damage converted only includes base weapon damage, no ability modifier. When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. Cast [two-actions] somatic, verbal. DESCRIPTION. One of the items created by vampire-obsessed necromancer Lavonia DeCesare The Drinker is, in fact, a +1 Dagger of Wounding. 1. Really, the old 'running water' thing is a holdover from the mytholocial origins of the vampire, and in the context of D&D really. Death's embrace at ivl 9 from death domain. This is meant to be a collected resource of The World of Vampire Hunter D supplement for the Pathfinder RPG. The acid does not harm the wielder. For example, a wizard wielding a quarterstaff can let go of the weapon with one hand as a free action, cast a spell as a standard action, and grasp the weapon again with that hand as a free action; this means the wizard is still able to. Go either Strength+Charisma with Scimitar, or Dex+Charisma with Estoc, Weapon Finesse, Fencing Grace. If you could get your hands on that, it's all in there. A typical vampire. In combat, the Magus is defined by Spellstrike, which allows the Magus to deliver spells through a weapon attack. Prerequisites: Strength 15, base attack bonus +1, Power Attack. Fun fact: Vampiric Blade spell works with claws. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Aura: Moderate; (DC 19) necromancy. They cannot endure running water, and a simple wooden stake through the heart is enough to slay a vampire—at least until the stake is removed. Gain DR 2/–. You use your element’s power to instantly move 30 feet in any direction (even straight up), manifest a kinetic blade, and. Ustalav noble hires 4 adventurers, vampire hunters, to track down his kidnapped daughter. So how about: vampirism +2 enhancement bonus cost Converts damage done to victims into health points. Gear for the best Vampiric Lich Shifter build. You'd do Lance damage x3 + sneak attack damage + Vampiric Touch. Archmage Variel's Guide to the Vampire Hunter. . DESCRIPTION. From my reading of the spell it makes the weapon 1d6 + mythic level extra damage, and heals the caster. A Disruption weapon of any type could be useful but it sounds like the vampire-lich is definitely going to make a DC 14 Will save every single time. Archmage Variel's Guide to the Vampire Hunter. Upon command, a shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. This special ability can only be placed on melee weapons. A wielder can be attuned to only one vampiric or greater. There are canonically neutral vampires, and good vampires aren't impossible, they just never happen. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. haven't completely decided yet) - Uses heavy armor (I know that it's mechanically better to be naked and use mage armor. Craft Magic Arms and Armor; Spells. DESCRIPTION. if you want to be more feral you can play wolf stance monk who is based on dealing damage, flanking and tripping people, by level 6 have fatal d12 trait and knocks a target prone like a violent predator. This +5 axiomatic shocking burst tongi grants its wearer a +5 competence bonus to CMB. Vampiric Shadow Shield is a spell in Pathfinder: Kingmaker. DESCRIPTION. Hopefully you find this guide helpful. To determine the value of a protection ring, use the following table: D100. This form grants it the amorphous defensive ability, and allows it to move through areas as small as 1 inch in diameter with no reduction to its speed. DESCRIPTION. customer. )Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately. you deal normal damage for your unarmed attack or natural weapon and the spell discharges. Bleeding. with a successful melee weapon attack, this spell drains the life from an opponent. The vampire heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points ) each round it drains blood. Pathfinder (1E): World of Vampire Hunter D. Weapon and Armor Proficiency: A vampire hunter is proficient with all simple and martial weapons, as well as light armor, medium armor, and shields (except tower shields). Dhampir (11 RP) Contents [ show] The half-living children of vampires birthed by human females, dhampirs are progenies of both horror and tragedy. The acid does not harm the wielder. Profession soldier I seen uses in adventures as a check. I think that's it. This special ability functions as the vampiric special ability, except that the daily limit of healing from greater vampiric weapons is 5 hit points per Hit Die of the owner. Area 30-foot cone. The effect remains until another command is given. This special ability can only be placed on melee weapons. Damien seeks nothing less than the eradication of all vampirekind. A vampire hunter can, as a move action, concentrate on a single item or individual within. But recently, one of my friends decided hed like ro run his own game on a different night, and… Fangs: A decent melee weapon for Strength-based builds. I would actually go human Magus (Eldritch Scion) with the undead bloodline. Pacific (425) 250-0800. DESCRIPTION. This casket has walls of reinforced silver engraved with the holy symbols of dozens of good deities. Cost 1 sp Weight – Damage – Critical – Type – Range Increment – Weapon Groups – Special See text. The vampire template adds DR/magic & silver, and the mythic monster subtype adds DR/epic. Gain +10 ft. Certain feats, class features, weapon runes, and other effects can grant you. 6 HP per level. Vampiric weapons are really awesome in Outward! They offer a really large amount of health regen just from attacking enemies. A transformative weapon alters its shape at its wielder’s command, becoming any other melee weapon of the same general shape and handedness; the weapon’s categorization as simple, martial, or exotic is. Three times per day, the wearer can use vampiric touch and bleed. A vampire uses the base creature’s stats and abilities except as noted here. Specific magic weapons might exist to do it, but there's no generic magic weapon property that allows this. They cannot endure running water, and a simple wooden stake through the heart is enough to slay a vampire—at least until the stake is removed. Both can be rolled for BE+X, or Living Bane+X. Pathfinder (1E): World of Vampire Hunter D. DESCRIPTION. Range touch; Targets 1 living creature. CONSTRUCTION REQUIREMENTS Cost +1 bonus; Feats Craft Magic Arms and Armor ; Spells cure moderate wounds , inflict. Hey guys, I've got a question regarding weapon enhancement, I hope you guys can clear it up for me :) I'm playing a lvl 6 fighter, with a double… Mythic Vampiric Touch. Dispari_Scuro • 9 yr. In the hands of an investigator, an inspired weapon reduces the cost of using inspiration on attack rolls made with the weapon. The electricity does not harm the wielder. Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —. Moroi: The standard vampire template (Pathfinder RPG Bestiary 270) creates. 5 vampiric weapon bonus in pathfinder. There are no hit locations and hitpoints are an abstraction. is for melee touch attacks like vampiric touch. SAR101 • 9 yr. Most vampires were once humanoids, fey, or monstrous humanoids. So, that being said, Here are the parameters: Starting Level: 10 Starting Money: 62,000gp + Starting Class average GP. The requirements for what your kensei weapon can be are "any simple or martial weapon that lacks the heavy and special properties" which fits the description of the bite. Whenever the wielder of this +3 radiant longspear confirms a critical hit, the next two successful attacks give the wielder temporary hit points equal to the damage they deal. Stakes are somewhat useless in combat but the standard way of killing it once its returned to it's coffin, you'll still need to decapitate and throw it's head in a bucket of holy water if you want it permanently dead. empowered healing at ivl 6 from healing domain. This weapon can tear the soul of a living enemy: whenever it lands a hit, it deals additional 1d6 force damage. It deals an extra 2d6 points of damage against all creatures of lawful alignment. The Drinker. Their above-average Wisdom gives them some ability to assess targets, but it doesn’t extend far beyond picking on the already weakened and shying. Element(s) universal; Type form infusion; Level 2; Burn 2 Prerequisites kinetic blade Associated Blasts any Saving Throw none. While there are several similar questions they all seem to deal with 3. Dhampir Avenger Vigilante 2/ Scaled Fist Unchained monk X. The goal was to produce a guide that helped everyone, from new player to veteran, to make. Vital Beacon H: Radiate vitality that heals creatures that touch you. Mechanically tbh the only advantage I've seen is that I don't get affected by negative energy in the front line. Vampiric Shadow Shield. Target One weapon you hold. Price +2 bonus Aura moderate necromancy; CL 8th. “Vampire” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). (Last Version:2. It returns to the thrower just before the creature’s next turn (and is therefore ready to use again in that turn). Mythic Spells have the same use as regular Spells, but are classified as the more powerful set of spells and can turn the tide of a battle. And, you can always default to the ECB. e. A wielder can be attuned to only one vampiric or greater. A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item’s weight. Vampire Spawn. There are two different cases for a Vampire being in Mist Form. DESCRIPTION. Flames explode. Warrior Priest. Magus. Fauchard has Rushlight, and Longsword has Radiance (remember, you can 2H Longswords). Vampires are very evil and tend to see the living as more like livestock than anything else. . This special ability allows a weapon to find chinks in a foe’s defenses using the wielder’s knowledge of the target. Vampire Weaknesses All vampires possess the following weaknesses. Special Attacks: A psychic vampire gains the following special. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. Every link…Price +1 bonus; Aura strong divination; CL 12th; Weight —. Traditions arcane, divine, occult. You will have to look up the Target part to know what attack you're using for that spell. There is a Lich Talent for bonus unholy damage. #1. Price +2 bonus; Aura moderate abjuration; CL 7th; Weight —. 5 Ruleset of Dungeons and Dragons. Vampiric Exsanguination Spell 6. The Vampire Hunter base class. I'm looking to basically make a hp drain weapon enchant. Vicious. Back to Main Page → 5e Homebrew → Equipment → Magic Weapons. 68. The offhand attack is a little odd to me. 1. You can make rapier work, it's just a matter of waiting until you can afford a +1 Agile Rapier. Beginner Box ; Rulebooks . Your melee touch attack to deliver the spell threatens a critical hit on a 19 or 20. “Vampire” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). I think extra damage would probably be appropriate, if the weapon is supposed to drain the life of the opponent (because if it drains, there's less left). Base Weapon Scythe. Requirement: This special ability can be placed only on melee weapons usable with Weapon Finesse. Pathfinder: CRPG - Kingmaker & WotR. Sign In; Cart . A shadowshooting weapon never needs to be reloaded; after a shot is fired, this smoke immediately coalesces into the ammunition. Same +2 CR as Vampire, and similar ability score bonuses, but always in Desecrate(with an altar, additionally force concentration checks to use positive energy), immunities where Vampire has resistances, SR 11+HD, Standard Action take control of other Undead instead of Dominate, energy damage on weapon. Compulsions Vampires are creatures of strange and unknowable compulsions. g. Infiltrator's Armor is a Light Armor equipment in Pathfinder: Wrath of the Righteous. to 5:00 p. I feel most special abilities aren't worth the loss of increasing the to hit and damage. Price +1 bonus; Aura moderate conjuration; CL 9th; Weight —. The wielder is able to use the weapon normally. Please feel free to leave thoughts on it. So if you damage them for 12, 7, and 9 and you get attacked for 10 points damage three times in a row, then the first attack takes 10 from 12 so you are left with 2,7,9. it's the "negative energy" point that makes me wonder. They Life Drain, again and again, until they’re defeated. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. mrtheshed • Evil Leaf Leshy • 8 yr. Lowering yourself to a one hander on giant instinct still has you hitting like a truck. 0. Duration: 1 round/level. The spell effect is just added to the weapon attack, and sneak attack damage as precision damage is not multiplied. You do need immunity to negative. This object must be a mundane item whose size and shape is. It protects against harm and inflict, but Vampiric Touch is like a undefined type. Coordinated Maneuvers. Price +2 bonus; Aura moderate evocation; CL 12th; Weight —. Harm undead channel does nothing to me, (yay selective channel) Regular heal living, still heals main character regardless of death's embrace. The Magus has the following characteristics: Primary attributes: Dexterity and Intelligence. CONSTRUCTION REQUIREMENTS Cost +1 bonus; Feats Craft Magic Arms and Armor ; Spells cure moderate wounds , inflict moderate wounds , vampiric touch A creature can regain no more than 2 hit points per Hit Die from a vampiric weapon each day. Defending. The Vampiric Bite, from the Dhampir lineage race in the January 2021 Unearthed Arcana, says as follows (emphasis mine): Vampiric Bite "Your fanged bite is a natural weapon, which counts as a simple melee weapon with which you are proficient. Vampiric Blade is a level 4 Necromancy spell. The creature can speak in a hissing voice. Vampiric trait is a weapon trait in Pathfinder: Kingmaker. This power makes the weapon evil-aligned and thus bypasses the corresponding damage reduction. An anarchic weapon is infused with the power of chaos. All wights can drain life through their unarmed attacks, but some can draw life force through weapons as well. Currently theorycrafting a build by using film and book abilities of vampires with similar feats in Pathfinder. This expanded threat range doesn’t stack with other effects or abilities that increase the threat range. The rules are a little unclear what exactly constitutes a. Spiritual weapon deals 1d8+mod, first casting requires 2 actions to cast then one to sustain, in theory you can sustain the spell the turn you cast it then use it multiple times per round. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. Large weapons don't get increased weapon dice in second edition. Casts Vampiric. CertusAT • 9 yr. Price +1 bonus; Aura moderate divination; CL 6th; Weight —. 0 Ryan Dancey: Acquiring TSR Q&A With Gary Gygax D&D Rules FAQs TSR, WotC, & Paizo: A Comparative History D&D Pronunciation Guide Million Dollar TTRPG Kickstarters Tabletop RPG Podcast Hall of Fame Eric. ECL isn't a thing in Pathfinder. Vampiric Blade: You weapon becomes bloodthirsty. The Paizo Pathfinder Roleplaying Game rules. If an attacked creature has Spell Resistance, you make a caster level check (1d20 + caster. In addition to the extra acid damage from the corrosive special ability, a corrosive burst weapon deals an extra 1d10. Only one such ring—the strongest—functions, so a pair of protection rings +2 provides only +2 protection. So, you need to be completely covered with water to be immersed. More a flail than a mace, this weapon has a short handle attached to a length of chain with a ball at the end. Welcome to the Frontier. Svetocher: Too situational, and the effect is too minor. If the attack misses, you are still holding the charge. A disruption weapon must be a bludgeoning melee weapon. A straightforward list of recommended weapons for each fighting style, for the hero in a hurry. The wielder gains a morale bonus on saving throws against fear equal to the weapon’s enhancement bonus. Improved Vital Strike. Injecting weapons feature bulbous pommels and small grooves along their blades, allowing them to store and deliver poison. In addition to the extra acid damage from the corrosive special ability, a corrosive burst weapon deals an extra 1d10 points of acid damage on a successful critical hit. Pathfinder RPG Bestiary pg. When used to attack outsiders, a planar weapon ignores 5 points of their damage reduction. As in Vampire Survivors, your attacks are automatic, big sweeping strikes or far-reaching projectiles that are determined by the weapons you pick when you level up. A. If I recall correctly, a Bastion. The Vampiric Bite, from the Dhampir lineage race in the January 2021 Unearthed Arcana, says as follows (emphasis mine): Vampiric Bite "Your fanged bite is. One thing that struck me as odd was the existence of "magic" items in the dark ages part of the setting. Would there be no way to protect yourself from a vampiric touch? A randomly rolled spell storing weapon has a 50% chance of having a spell stored in it already. A wielder can be attuned to only one <i>vampiric</i> or <i>greater vampiric</i> weapon at a time. Then use force punch, vampiric touch, as suggested above. This special ability can only be placed on melee weapons. May cast arcane spells up to 6th-level. The first time each round that the wielder hits a living target with a vampiric weapon, the weapon restores an amount of hit points to the wielder equal to 1/2 the damage dealt to the target, to a maximum equal to the wielder’s number of Hit Dice. 5 Ruleset of Dungeons and Dragons. This year I was thinking about making a vampire style character. 5 Only firearms can have this special ability. Price +5,000 gp; Slot none; CL 7th; Weight —; Aura moderate necromancy. Cunning. 144 of the Core Rulebook: Cost: This value is the weapon's cost in gold pieces (gp) or silver pieces (sp). Purity: At 10th level, the judgment bonus is doubled against diseases and energy drain saving throws, but not curses or poisons. Those who do often abandon their monstrous children. Any damage from a magical weapon (at least +1) is magic. Wounding. PacificPrice +1 bonus; Aura moderate evocation; CL 10th; Weight —. The wielder still has to aim the weapon at the right square. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills.